Personal Data

 

Name                       Evan L Davies

Date of Birth             London, 30th November 1969

Status                       Married

E-Mail Address         evan@z-depth.com

Website                    www.evan-davies.co.uk

 

 

 

Professional Data

 

I have been working in the film effects industry for eleven years.  In 1994 I joined The Magic Camera Company' where I worked with Alan Marques to form the digital department.  In 2000 Magic Camera was bought by Millfilm.  When Millfilm closed in late 2003, I created a company, “Z-depth Ltd” with my partner Mark Wise.  Since then we have been busy with film and television work.

 

In 2004 I was accepted to become a member of BAFTA and in 2006 I received an “Emmy Award Citation” for my work on the television series, ROME.

 

 

Film and TV work :

 

·                   Harry Potter 5: Jan 2007 Currently Working at Cinesite.

 

·                   1408: Previs work for John Cussak film.  Working with Visual Effects Supervisor Sean Farrow.

 

·                   Ghost Boat: TV movie (2 part) with David Jason.  Visual Effects Supervisor.  Design of all effects shots with director Stuart Orm.  Completion of all 3d visual effects for all 26 shots.

 

·                   Rome: [Emmy Award for Visual Effects]  Documentary/Drama for HBO.  Working at Cinesite creating 3d set extensions at film resolution for final output to HD.

 

·                   'Hitchhikers Guide to the Galaxy': Working directly with Angus Bickerton.  PrevisuaIisation and animation development.  The animation files were then converted and used by Cinesite UK for rendering.

 

·                   Harry Potter 3:  Working with Visual effects supervisor Tim Burke.  Developed the look and animation of footsteps to appear on the 'Marauders Map'.

 

·                   Oliver Stones’  Alexander:  Sole Previsualisation artist working directly with fx supervisor John Scheele, Oliver Stone and art department. Creating previsualisation material from sets to soldier manoeuvres with military advisor Dale Dye. 

 

·                   Bandidos:  Build, texture and animation of Learjet style aircraft that explodes in flight.   

 

·                   Die Another Day:  Working directly with fx supervisor Mara Bryan.  Switchblade sequence build 3d craft and animated cg characters.  Designed shots and created previsualisation before doing finals.  Supervised live action shoot (which was not used because cg characters were deemed suitable).

 

·                   K19 The Widowmaker:  Working directly with fx supervisor John Nelson.  3d development of underwater ice shots.  3d build, texture and animation of Missile launch sequence.

 

·                   TombRaider:  Working directly with fx supervisor Steve Begg.  Design and Previsualisation of temple explosion sequence.

 

·                   Pluto Nash:  Working directly with fx supervisor Nick Davis.  Animated complete chase sequence for previsualisation.  Created opening sequence of Earth and Moon.  Supervised cg moon surface creation for set extension.

 

·                   Chocolat: 3d river element and snow particle elements.

 

·                   Shipping News:  3d shipwreck including water element.

 

·                   Sleeping Dictionary:  3d parrots Build, texture and animation.

 

·                   Pitch Black:  Working directly with fx supervisor Peter Chiang.  Development and final animation of 'Particle meteorites' at start of film. All 3d planets including end sequence fly over rings. 

 

·                   Band of Brothers:  Working directly with fx supervisor Angus Bickerton.  Previsualisation animation of C-47 aircraft in episodes 1 & 2.  Using Softimage and 3dsMax.  Tom Hanks and Steven Spielberg present at a viewing and made very positive comments.

 

·                   Maybe Baby:  3d animation of  landscape painting.  Live action element supervisor.

 

·                   Loves Labours Lost: 3d photos falling.  3d Lancaster bomber including environment and skywriting aeroplane. Build, texturing and animation.

 

·                   Quills:  Creation of multiple pieces of 3d paper falling.

 

·                   Mumbo-Jumbo: Volumetric lighting effects.

 

·                   Goldeneye: Working directly with fx supervisor Mara Bryan.  Missile trails for helicopter escape sequence and elements of satellite re-entry.  Using Wavefront Dynamation.

 

·                   Lost in Space: Working directly with fx supervisor Angus Bickerton.  Partial design, build and texture of 'Bubble fighters'.  Most of opening sequence animation of Bubble Fighter.

 

·                   Wind in the Willows:  Working directly with fx supervisor Peter Chiang.  3d rat tail with water interaction. Build, texture and animation.

 

·                   Pinocchio:  Working directly with fx supervisor Peter Chiang.   3d school of fish particle system.

 

·                   20,000 Leagues Under the Sea:  3d submarine build, texturing and animation.  3d Shark sequence animation.

 

·                   Hackers:  Painted electrical effects.

 

·                   Space Precinct: Various 3d effects throughout series including opening sequence and paint work for gun flashes.

 

·                   Judge Dredd: Photo retouching of photograph to make actors look younger.

 

·                   Cyberjack:  Working directly with fx supervisor Angus Bickerton.  3d 'Skybus' creation and animation.

 

·                   Hardware:  All visual effects, onscreen displays and 3d animation.  First film work while still at College.

 

·                   Time Runner: Head up display.  While in college.